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Android Development

Course Overview

Android is a mobile operating system developed by Google, based on the Linux kernel and designed primarily for touchscreen mobile devices such as smartphones  and tablets. Android’s user interface is mainly based on direct manipulation, using touch gestures that loosely correspond to real-world actions, such as swiping, tapping and pinching, to manipulate on-screen objects, along with a virtual keyboard for text input. In addition to touchscreen devices, Google has further developed Android TV for televisions, Android Auto for cars, and Android Wear for wrist watches, each with a specialized user interface. Variants of Android are also used on notebooks, game consoles, digital cameras, and other electronics.

Course summary

Unit 1 – Introduction to Java and Android

  • Android Stack Introduction.
  • Installing Android and creating first app on emulator
  • Android Architecture and building blocks
  • Android App build process.
  • Java overview– Data types, Loops, Conditionals and Operators
  • Android UI– resources, themes, threads etc
  • Debugging in android
  • Assignments on Java Classes, Objects, Methods, Instances etc
  • Activities, Receivers, Adapters and Providers
  • Telephony System Architecture of Android

Unit 2 – Systems Programming and JNI Concepts

  • Introduction to System programming in Android
  • Java interface
  • Native library implementation
  • Building the sample native library
  • Using native functions in Java code
  • Security and Permissions.

Unit 3 – Android Graphics and Multimedia

  • Basic Graphics – Input Handling,  Audio / Video playback
  • Assignments on playing audio and playing video
  • Accessing Files system, SD Cards
  • SQLite overview, Data Binding, Content Provider
  • Assignments and exposure to Lab infrastructure
  • UI design aspects of Apps
  • Gestures/touch/click handling
  • Instantiate UI elements at runtime
  • Views and Interacting with views

Unit 4 – 3D graphics in OpenGL and Android Widget

  • OpenGL Introduction
  • Using Threads and Models
  • Texture in OpenGL
  • Making a application in OpenGL
  • Other standard views in Android
  • Android Widget Development

Unit 5 – Android Networking

  • Accessing the Internet
  • Using Web services
  • Using Java and Java Script
  • Location Sensing
  • Client Server Programming
  • Working with XML/JSON
  • SMS

Unit 6 – Complete App Development

  • Developing live App and modules
  • Exposure to development on Phones/Tablets/Set top    box.
  • Developing custom launchers and skins.
  • Full software lifecycle exposure from requirement to  market launch.
  • Applications utilizing location and maps

CURRICULUM

Section 1: Introduction to Handstands
Welcome to your firs’t video tutorial. This video will start with a simple introduction. Then, You will open up google cause I’ll show you where you can download the blender software and which version of it will we be using in the entire course period
Note: The download link is available with the lecture, plus the .pdf file is also included for you to download if you still need help downloading the software.
An InDesign template is a beautiful thing. If you find yourself creating the same kind of document over and over again, a template can save you a tremendous amount of time. Working with other designers? A template can help make sure you’re all on the same page. And if you need to get clients up and running on their own, a template can provide the guidance they need to execute a design successfully.
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Saving time with a great template provides you with in-depth training on Design. Taught by Anne-Marie Concepción as part of the Designing Templates with InDesign
By building in the power tools you need for production—flexible master pages, logical layers, object styles, libraries and snippets, and styles—you’ll have a template that prepares you for success
Templates are a way your small business can save time. When you have documents that you use frequently, such as presentations, minutes, forms and expense reports, you can create them with a template that is already pre-formatted to your specifications. A template also gives your documents a uniform look that can be modified to accommodate your specific needs. Sometimes you may have a PDF document that features a format you wish to use more than once. You can convert it to a Word template so you can use this design as often as necessary.
Setting up layers to streamline production provides you with in-depth training on Design. Photoshop CC now includes Generator, a feature that could mean “no more slices”. Ever. Generator scans your layer names looking for file extensions. Once it finds one it understands, it takes all the pixels it can find on that layer (or, as you will see later, layer group) and saves them to a file of the specified kind
Section 2: Creating a simple master page strategy

While your wrists will certain get stronger from practice and grow accustomed to the stress of the skill, a basic amount of wrist strengthening exercises for several weeks can only help things. I’d recommend working wrist curls and reverse wrist curls for around 6-10 reps for 3 sets. I also strongly recommend trying some sledgehammer levering. Work in 2-3 sets of 3-5 reps. In particular, exercises 1 and 3 are fantastic for building wrist strength and they are much harder than they look! Start with them to get the hang of sledgehammer work before you progress to the other two exercises. I don’t want somebody putting a hole through their floor or their face because they rushed things!
The content of this lesson is locked. To unlock it, you need to Buy this Course.
This test will reveal how well you are acquiring the new material based on a short test of twenty questions and a brief written assignment.

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